Posted: Sun Jan 03, 2010 7:54 pm Post subject: Bug report: unit overlap in combat sequence
Ran into the following with a pair of combat sequences in random succession. This was the AI controlling both sides, so maybe there wasn't enough downtime between me clicking "continue" and the next combat to clear things out.
I've also noticed, if a unit has a few casualties and an enemy unit fires at them but misses, some of the dead guys appear to get back up
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